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|CoR| Staff

Mr. White

« on: January 13, 2010, 09:10:24 PM »
dod_cornfield - Invade and defend

Objective: Axis start as the defender.
Allies team starts as the attacker,
taking control of Command Points sequentially.
The defending team simply tries to hold out as
long as they can. Once the attackers succeed,
teams swap, and play begins again.

Command Points are captured by taking the flag
from the previous point and carrying it to the
next. When a Command Point is secured, the flag
required to capture the next Command Point
appears on top of it. For example, the flag
needed to capture Command Point 3 will always
spawn at Command Point 2. Dropped flags return
after 180 seconds.


Attacking team - 10 points per Command Point

Cornfield ported by Mr. White of United .:UF:. Front.
The map itself has not been altered in any way, only
the entities have been changed to support DoD.

Special thanks and credit to Orbit of Battlefield Mars.

*Notes* This map is similiar to the bowl maps except when the map is capped out, teams switch and roles are reversed. In case of a flag disappearing into a wall or falling off the map or not returning after its 180 second time limit, I have inserted extra flags that admins may retrieve incase this happens. The extra flags are located on top of a building at the last capture point #4 on the left from bridge. I just threw them up there and the admins retreiving these flags will have to determine which flag they will need for that particular capture point and throw it back in the game. You can obvious teleport yourself or use gravity. The best method would be to install amxmod plugin which includes a "no-clip" feature.

One of the hardest and confusing maps I have ported. Map is ported from TFC classic and plays out just like TFC.

Get Map --------------------------------------->
« Last Edit: January 13, 2010, 09:38:51 PM by Mr. White »

|CoR| Joshinator

Re: dod_cornfield
« Reply #1 on: January 14, 2010, 08:55:51 AM »
Yahooo!! another good looking map!
"Put your drawers on, and take your gun off." - Blondie from The Good, The Bad, and The Ugly

"You see in this world there's two kinds of people, my friend. Those with loaded guns, and those who dig. You dig." - Blondie

"When you have to shoot, shoot, don't talk." - Tuco

Mr. White

Re: dod_cornfield
« Reply #2 on: March 06, 2010, 07:35:27 PM »
This is an excellent map however if you don't remove the nades from players, it can become nade crazy. Now I have a plugin in my possession that will alow you to do this and with combination dod_limits you can allow or dis-allow nades to any team according to each map. In the map like this one, there are nade supply stations and it balanaces the map/game play better.

PM if this is something your interested in.


Re: dod_cornfield
« Reply #3 on: January 01, 2014, 02:09:16 PM »
I realize this topic is old, but I am looking for the dod_cornfield.bsp file.  The link in this thread "can not be found".  Does anyone have the file I need?  I would be extremely grateful.  My email is  Thanks in advance.